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The command line

Everyday use needs no flag: a double-click starts the machine. The flags are for setting it up from a shell, for running it without a screen, and for finding out why a run went wrong.

Find where things are

karaokemachine --show-paths              # settings, catalog, packages folder, assets
karaokemachine --list-audio-devices      # output devices and their stable ids

Set the password and the name

The setup page and the API change the same things.

karaokemachine --set-password hunter2    # change the admin password
karaokemachine --reset-password          # back to a fresh PIN, shown on the machine's screen
karaokemachine --reset-sessions          # sign every phone and browser out at once
karaokemachine --set-name "Living Room"  # what phones call this machine on the network

Install packages and print the book

See Getting songs in and The song book.

karaokemachine vol1.kmpkg                # install a package (what a double-click does)
karaokemachine --register                # make .kmpkg files open with this machine
karaokemachine --unregister              # ...and take that back off
karaokemachine --song-book ./songbook.pdf   # every installed song, as a PDF to print

Choose how it runs

karaokemachine --headless                # no window: API + engine + catalog
karaokemachine --stream                  # no window: the screen goes to http://<the machine>/watch/
karaokemachine --fullscreen              # fill the screen this run, whatever settings say
karaokemachine --windowed                # ...and open in a window instead

--fullscreen and --windowed apply to one run and write nothing down. An installed machine fills the screen, and one you built yourself opens in a window.

--stream has a chapter of its own, Watching it in another room.

Find out what went wrong

karaokemachine -v                        # say more; -vv for everything
karaokemachine --frame-stats             # fps, frame times and decode, once a second
karaokemachine --log-file                # also write this run's log to a file

--log-file is for a run that went wrong. A double-click opens no console, so the log has nowhere else to go. It writes one file per run into a logs folder beside the catalog, and keeps the ten newest.